Independent studio · Belgrade

Tactics games that reward patience.

Two people, one game shipped on Steam, no publisher. We build the kind of games where the fight is decided before the first shot: isometric stealth tactics, a sniper sim about wind and range, and a squad that does not respawn.

Founded
2026
Team
2 people
Shipped
1 game
Backers
Protocol 8 — out now

Eight specialists. One compound. Every vision cone visible.

Our first finished game: real-time stealth tactics from an isometric camera, in the tradition of the classics. Out on Steam since May 2026.

Our games

One shipped, one free, one on Kickstarter.

We are a young studio, so this list is short on purpose. Everything here is either playable today or being built in the open — nothing announced that does not exist yet.

Crowdfunding

Funded by players, not publishers.

No advance, no milestone contract, nobody upstairs asking for a battle pass. Development is paid for directly by the people who want these games to exist — per project, with the numbers published every month in the devlog.

Raised so far

of across our active campaigns

Backers

people paying for this instead of a publisher


100%
Goes into the project you picked

Donations are tracked per game. Nothing is moved between campaigns.

PayPal
Handled entirely by PayPal

We never see your card details. One click, any amount, no account needed.

KS
Project 03 goes to Kickstarter

All-or-nothing funding for the one game we cannot build out of pocket.

How we work

Small studio rules.

01

Built in the open

Every milestone, cut feature and ugly prototype ends up in the devlog — including the months where nothing worked.

02

Play what exists

Cold Angle is free, finished and downloadable right now. Where we can put a playable build out before release we do — and where we cannot, we say so instead of promising one.

03

Finish, then announce

We only put a name and a trailer on something once it is playable. The third project stays classified until it earns a reveal.

Latest from the studio

Devlog

Newsletter

Get the demo before anyone else.

One email a month: build updates, playtest invites and the reveal of Project 03 when it happens. No marketing, no spam.

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